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Battle Moderator

Recruitment is currently open. If you would like to apply, please familiarize yourself with the information provided in this topic - click. Good luck!


Recruitment Status

About battle Moderators

Moderators of battles are an indispensable part of the game, taking responsibility for the course of battles. They oversee the action, ensuring that everything proceeds according to the rules of the game and taking into account the needs of all players. They also have tools to detect and eliminate hackers and individuals sabotaging the team. They ensure that everyone enjoys the game without any cheating, thus fostering a pleasant atmosphere within the game.

REQUIREMENTS FOR THE POSITION

  • Minimum required age is 16 years old.
  • Intermediate to advanced proficiency in English - knowledge of another language will be an additional asset.
  • Familiarity with CyberTankz game and its history.
  • Active participation in the game and on the Discord platform.
  • Fairness and thoughtfulness.
  • Impartiality.
  • Ability to assess situations while being aware of their consequences.
  • Willingness and enthusiasm to work.
  • Sufficient time availability to promptly address issues in the game.
  • Excellent communication skills with other moderators and players.
  • Active participation in the game, minimum of 1 hour per day.
  • Ability to assist and resolve player issues.
  • Mature and responsible behavior, in accordance with the rules of the game.

Benefits

  • Opportunities for skill enhancement and professional growth.
  • Compensation in the form of crystals and forum points commensurate with completed tasks.
  • Networking prospects and community engagement.
  • Recognition through an exclusive forum avatar.
  • Access to special in-game paint.
  • Fulfillment derived from contributing to game development and enhancing player experiences.
  • Potential accolades as "Helper of the Month" or "Helper of the Year".

Additional information regarding the position

Questions to be answered in a new topic

  1. Could you please provide your full real name?
  2. What is your Discord nickname and Discord ID?
  3. When were you born? Please provide date.
  4. Where are you currently residing? Please provide country and city.
  5. Which languages do you speak fluently?
  6. What is your UTC time zone?
  7. Why do you want to become a battle moderator?
  8. Do you have any experience moderating battles or chats in a game, on a Discord server, or forum?
  9. What would you do if a friend or family member violated the game rules?
  10. What would you do if someone asked you for their karma?
  11. How many hours per day can you dedicate to moderating battles?
  12. On a scale of 0 to 10, how would you rate your English proficiency?
  13. How do you handle conflicts between players in the game?
  14. How would you react if someone started breaking the rules in the game? For example, if they started using cheats or became inactive on the map.
  15. Tell us a little more about yourself.

How to Apply?

  1. Ensure you have thoroughly reviewed all requirements associated with the position.
  2. If you meet all requirements, click the "Create New Topic" button.
  3. In the topic title, include your username and the position you are applying for, for example: "Kats - Battle Moderator".
  4. In the topic content, answer all questions to the best of your ability. The better your answers, the greater your chances of acceptance.
  5. Once you have responded to all questions, click the "Submit" button and await a response from the Administrator of the position. They will always reply within the same topic to inform you whether you have been accepted or rejected.
  6. Under no circumstances should you mention your application or inform anyone that you have applied. The Administrator has 30 days to respond; if they do not, consider yourself rejected.

We wish you the best of luck and hope to see you join the team of helpers!


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    • First challenge Attention, challenges are live! Get ready, because one of the most eagerly awaited updates has arrived! The long-anticipated Challenges are now live in the game!   Collect stars, complete stages, and unlock a plethora of incredibly awesome prizes! Challenges Challenges are timed events, adding a cool layer of gameplay to anyone involved. Each challenge has several stages, and each of these stages rewards you with something more valuable than the previous one. You progress through the stages by collecting stars, and the only way you get the stars is by actually participating in the battles! You will be able to see your progress in the currently running event in the Missions window under the tab Challenges: how many stars you have already received, how much more you need to complete the stage, and what awaits you at the end of the challenge! Battle Pass Challenges will also add a new feature to the game-the "Battle Pass." This pass will allow you to unlock a series of enhanced rewards for each stage of the challenge. This new cool system of the Battle Pass will fly in with 50 tiers of amazing rewards, giving an opportunity to earn up to 1,000 stars in just two weeks! After receiving 85 score, you gain 1 star, so jump into battles and start gathering as many stars as possible to win amazing prizes! But that is not all! Now, regarding the premium users-the striking advantage will be that getting 2 stars for every 85 score earned is going to increase your progress faster than you could ever have imagined! The best part? You can buy the Battle Pass at ANY point in the challenge—be it right from the very beginning, halfway through, or at the very tail-end—and you still get ALL rewards, including those of the top and bottom rows. In addition, this Battle Pass Challenge will end on October 15th! That means you have 14 days to dive into the battles! You will be able to buy a Battle Pass directly from the game shop. It will be available for purchase at any time and will only be valid for the current challenge! Rewards Is it worth participating in the challenge? Definitely! This is an excellent chance to accumulate a variety of rewards, including crystals, supplies, containers, shot effects, paints and skins! Rewards WITHOUT the Battle Pass Completing all stages of the challenge WITHOUT a Battle Pass will reward you with a substantial quantity of crystals and supplies, along with fantastic paints. Additionally, you’ll receive 10 containers and the impressive Firebird XT skin! Rewards WITH the battle pass Users of the Battle Pass will receive exceptional rewards, including unique paints, shot effects, and an impressive Hunter XT. Additionally, plenty of containers, premium accounts, and crystals! Your Opinion So, what do you think? Prepare to dive into the action and earn incredible rewards, Tanker! See you on the battlefield!  .container2 { max-width: 965px; margin: 20px auto; border-radius: 10px; } .section2 { border-radius: 5px; transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title2 { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); } .container { max-width: 1000px; margin: 20px auto; border-radius: 10px; } .section { margin-bottom: 20px; padding: 20px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 10px rgba(0, 0, 0, 0.3); transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); } .container2 { max-width: 965px; margin: 20px auto; border-radius: 10px; } .section2 { border-radius: 5px; transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title2 { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); }
    • Matchmaking SYSTEM Introduction Matchmaking System came to CyberTankz A major update is arrived in CyberTankz — the long-awaited matchmaking system. This system will change how battles are created and ensure players face opponents of equal skill level. Fair and Balanced MatcheS The matchmaking system will match players based on their rank and performance, creating more balanced and competitive battles. Players can now expect fairer gameplay, where both teams have an equal chance at victory. Faster Battle Access With the new system, players will be able to join battles quicker. The matchmaking engine streamlines the process, reducing waiting times and getting players into action faster than ever before. Improved Team Dynamics No more one-sided battles! Teams will be composed based on player skill, ensuring that both sides are evenly matched, which enhances the competitive nature of each match. Play every game mode, which you want Our game has a lot of types of game modes. Teammates can prefer Control Points, Capture the Flag, Rugby, Siege and other game modes, if you like to play solo and take fight to everyone, you should choose Deathmatch and Solo Juggernaut. Play with Friends The new matchmaking system also makes it easier to team up with friends. Create a group and take on battles together while still being matched against teams of equal skill. To form a group, invite at least one other player from your friends list. The maximum amount of players per group is 4.  Enjoy the game! Prepare for a new era of CyberTankz, where every battle is fair, fast, and fun. Stay tuned! .container2 { max-width: 965px; margin: 20px auto; border-radius: 10px; } .section2 { border-radius: 5px; transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title2 { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); } .container { max-width: 1000px; margin: 20px auto; border-radius: 10px; } .section { margin-bottom: 20px; padding: 20px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 10px rgba(0, 0, 0, 0.3); transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); } .container2 { max-width: 965px; margin: 20px auto; border-radius: 10px; } .section2 { border-radius: 5px; transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title2 { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); }
    • new game mode - juggernaut Introduction Hello, CyberTankers!   A new game mode is coming your way! Today, following the restart in few minutes, we’re introducing something you’ve been eagerly waiting for a long time, the special Juggernaut Mode!   Juggernaut is an individual mode where it’s every player for themselves, battling for the ultimate goal, becoming the Juggernaut! How to Play Juggernaut Mode Juggernaut mode shares similarities with Deathmatch (DM), but with a twist: your objective is to hunt down and destroy the Juggernaut — the most powerful tank on the battlefield, and claim the title for yourself.   Here’s how it works: At the start of the battle, one random player will take control of the Juggernaut, a unique and powerful tank. The player who destroys the Juggernaut will take over its control. The goal is simple: eliminate as many opponents as possible to earn the most kills. It’s a free-for-all, so you have to target all tanks, not just the Juggernaut. Juggernaut mode will be possible to create through Matchmaking (however, you will be able to join through pro battles) for players ranked Recruit and above. You’ll find a new game mode button in the Lobby, allowing quick access to Juggernaut battles. These battles will be labeled with the symbol “JGR.” Featuring The Juggernaut tank is incredibly powerful, featuring: Railgun Mode (Striker mode is not available yet) Durable yet fast hull, offering the speed of a light tank with the toughness of a heavy one.   Here’s how it works: Tapping the fire button shoots Railgun in quick succession. But that’s not all. The Juggernaut has several unique abilities and characteristics:   Key Features: MicroUpgrades & Modification Levels: Always scale based on the player controlling the Juggernaut. Paint & Protection: Juggernaut retains the paint and protection modules from the player’s original tank. Unique Damage Type: The Juggernaut’s turret damage cannot be protected by standard Railgun or Striker protections. Supplies: Juggernaut cannot use any Garage supplies. The Double Damage, Double Armor, and Nitro bonuses are always active by default. No Effect from Supply Boxes: Picking up supply boxes for Double Armor, Damage Damage, or Nitro will have no effect on the Juggernaut, except for Repair Kits. .container2 { max-width: 965px; margin: 20px auto; border-radius: 10px; } .section2 { border-radius: 5px; transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title2 { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); } .container { max-width: 1000px; margin: 20px auto; border-radius: 10px; } .section { margin-bottom: 20px; padding: 20px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 10px rgba(0, 0, 0, 0.3); transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); } .container2 { max-width: 965px; margin: 20px auto; border-radius: 10px; } .section2 { border-radius: 5px; transition: transform 0.3s ease, background-color 0.3s ease; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section:hover { transform: translateY(-5px); background-color: #12171c; } .section-title2 { color: #1abc9c; font-size: 24px; margin-bottom: 10px; text-transform: uppercase; position: relative; } .section-title::after { content: ''; display: block; width: 50px; height: 2px; background-color: #6844ff; margin-top: 5px; transition: width 0.3s ease; } .section:hover .section-title::after { width: 100%; } .link-box { text-align: center; padding: 10px; background-color: #191b23; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box:hover { background-color: #00a51c; } .link-box2 { text-align: center; padding: 10px; background-color: #000912; border-radius: 5px; box-shadow: 0 0 5px rgba(0, 0, 0, 0.3); transition: background-color 0.3s ease; } .link-box2:hover { background-color: #12171c; } .link-box a { color: #fff; text-decoration: none; } .highlight { color: #3498db; } ul, ol { padding-left: 20px; } .animated-text, .animated-list li { transition: transform 0.3s ease; } .animated-text:hover, .animated-list li:hover, .animated-sentence:hover { transform: translateX(10px); }
    • When we return flag I've seen that we dont get any xp or score in battle, it would be cool to get extra xps since  other projects alr have this feature
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